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Creature Magic Types in Rappelz

In Rappelz, creature magic types are used solely to define what type of monster a creature is. This classification system helps in categorizing creatures, but its primary application in the game was specific to certain skills that could be applied to particular types of monsters.

Creature Magic Types Table

Here is a table listing the different creature magic types and their corresponding values:

Enum ValueNumber
TYPE_NONE0
TYPE_FIRE1
TYPE_WATER2
TYPE_WIND3
TYPE_EARTH4
TYPE_LIGHT5
TYPE_DARK6

Usage in Rappelz

The only mechanic in Rappelz that utilized this type information was the specific skill types that could be applied to particular creature types. However, it’s important to note that Rappelz phased out these skills before the Epic 5 update. Therefore, while these types were relevant in earlier versions of the game, they no longer have a practical impact in the current version.

If you’re exploring or modifying content related to Rappelz, understanding these types may provide insight into the game’s history and how certain mechanics were structured in earlier versions and helps you create better mechanics now :)